VFX-industry

The VFX industry’s booming, but VFX artists are sinking. Why?

Where visual storytelling is the ultimate hype today, the VFX industry is on the brink of cinematic innovation. It crafts realities that would be mundane if not for VFX. Despite the hype, there are multiple simmering issues in the VFX industry that point to the faults of the AVGC industry. The VFX industry, though it is an industry based on technology, relies heavily on its collaboration with human artistry.

VFX artists and staff are the lifeblood of the industry, without which the industry’s growth could be compromised. Production costs could escalate. Technological improvements will not slow down anytime soon, but we must confront the uncomfortable truth:

Technology is advancing, but are the artists evolving?

Are the hiring conditions evolving?

Is the industry comfortable enough to invite and accept a new paradigm?

According to a study by IATSE,

  • 70% of workers were not compensated for the overtime work they did.

  • 75% of workers had no access to educational training or software resources when they started working.

  • Only 1 in 10 VFX workers felt able to individually negotiate viable solutions with their employer.

The IATSE international president, Matthew D. Loeb, mentioned, “These results are alarming but not surprising.” He continued to mention that despite record growth in VFX, this satiable industry is quite unsatiable for the artists, as they are struggling to make ends meet.

Staff shortage issues in the VFX industry:

Wage distribution variance is a big reason.

Let’s have a look at the current industry wage distribution that this study highlights, and it also highlights the harsh reasons behind it.

  1. No Minimum Standard Rates: There are no set minimum rates across job titles on either the client-side or vendor-side, leading to a wide variation in wages.

  2. Variation in Wages: The lack of transparency about how much workers can demand for their time results in a wide range of wages.

  3. Client-Side vs. Vendor-Side: Client-side workers generally command higher rates than vendor-side workers, but they lack stability and benefits compared to large company employees.

  4. Unpaid Overtime: Most client-side workers report unpaid overtime, which exceeds the assumed 20 hours of overtime built into their flat rates.

  5. Hourly Rates: Vendor-side workers, who are paid hourly, typically report lower rates of unpaid overtime.

  6. Long unemployment periods: These workers often face weeks or months of unemployment after a project wraps up.

The key takeaway is that the artists don’t know how much to demand for their time due to the huge salary variations in the industry.

Tech & VFX Cocktail: How is it impacting the artists?

According to Fiona Walkinshaw, the CEO of film and episodic at FrameStore, she has highlighted some major changes taking place in the industry.

AI and ML are being integrated into VFX workflows to drive efficiency and make room for creativity. Tools like Midjourney help clients articulate their vision, while software like Cascadeur uses AI to add realistic secondary animations. This is where AI can help by taking on some of the tedious tasks and letting the artist focus on the more complex and creative tasks of a project.

AI-generated neural radiation fields are exploring new ways in which 3D scenes could be represented. Virtual production tools have advanced to such an extent that the visualization of on-set CG elements is now possible. This puts directors, cinematographers, and VFX supervisors in a better position to plan and execute their creative vision.

A merger of advanced technologies is a dual-edged sword, leading to shortages in the VFX industry.

AI/ML integration

The integration of AI and ML might increase productivity levels and reduce production costs, but artists are still grappling with it. The integration of AI and ML requires specialized knowledge and skills, which are in short supply, leading to a shortage of ‘qualified’ artists. The industry has quickly adopted concepts like virtual production. Real-time technologies demand a workforce that is smart enough to work with new tools and workflows. This highlights the skills gap like nothing else. The demand for highly skilled professionals intensifies and leads to pressure on the existing staff.

Reduction in manual labor

According to Addy Ghani, the VP of Virtual Production at Disguise, there will be intense content flexibility due to easy workflows. The stages of content development themselves will be much more flexible. Each shot can be curated and dismantled quite easily in comparison to earlier processes that were tedious and time-consuming.

Some examples he gave were 2.5D video plates, AI-generated content like NERFs, and AI-generated plates that can be used frequently. Virtual production technology itself can be implemented on a much wider variety of projects, whether it's Hollywood's banger movie or a short documentary.

With this AI content, combined with real-time rendering, most of the need for extensive manual labor goes down. This allows less heavily populated teams to produce high-quality visuals, potentially making fewer job openings for traditional VFX artists in the process of automation replacing repetitive tasks.

Increased efficiency requirements

The futuristic visuals that movies use are smart moves, and their nostalgic impact has been creeping into the CGI and animation industries for many years now. Eamonn Butler, Head of Animation from Cinesite, quotes, “Even though AI plays a big role, the high-end makers will continue to depend on vendors for the foreseeable future.” It is the best time for artists to push the boundaries in CGI and VFX, but with innovation, efficiency is key.

It is efficient customization—on-the-fly creation of 3D environments—that makes it possible to use resources far more freely and potentially lower the overall number of staff on a project. While this greatly improves productivity, fewer VFX artists are required, making the situation worse with respect to the perceived shortage of staff.

Higher barriers to entry

Advanced technologies raise the entry barrier. Now, as in the present scenario, new professionals must learn complex systems and tools, which will become a hurdle for new entrants and lead to a reduced number of new entrants entering the field.

Wrapping up,

The AVGC and VFX industry is stepping up each day and leaving unforgettable footprints in the minds of people as well as the commercial industry. This blog is a mere peek into what we believe is impacting the staff shortages. But according to the insights we get from the torchbearers of the AVGC industry, technological advancements aren’t going to stop, and neither should the artists. Continuously evolving, consistently innovating, and efficiently executing processes can get the artists on top of the AVGC chain.

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